Turning Objects into AR Musical Instruments
An object-centred AR musical system that turns everyday physical objects into expressive sound controls, combining spatial interaction, Unity-based XR prototyping and live performance design.
An object-centred AR musical system that turns everyday physical objects into expressive sound controls, combining spatial interaction, Unity-based XR prototyping and live performance design.
A first-person interactive cooking experience set inside a stylised Chinese restaurant, connecting environmental storytelling, recipe-based interaction and guided player flow.
An atmospheric low-poly immersive environment shaped around sound, spatial discovery and dreamlike visual pacing, designed as an explorable world with strong mood and rhythm.
An exploratory cultural experience staged as a virtual museum and excavation journey, blending ancient-history visual research, spatial guidance and interactive discovery.